Education Gamification Market Forecast 2023-2032 Global Business Growth, Competition Landscape, Size, Market Drivers
The Global Education Gamification Market Size Is Projected To Grow From USD 378. Mn In 2022 To USD 3,782.2 Mn By 2032, At A Cagr Of 25.9% From 2023 To 2032. Gamification is a methodology that uses game mechanics and features to reward users for participating in a task or behavior. This is mainly due to the increasing popularity of mobile applications and gaming platforms in schools. In addition, there is a growing trend of using gamification for educational purposes in order to boost student engagement and retention. Some of the most popular education gamification platforms are FunOrb, PlayNGo, and…
- Date: February 23, 2023
- Author: Robert Shaw
- Category: Taiwan News